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Visual Design Computation |
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Open during the second Semester |
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English Lecture |
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Instructor: Chris Hamamoto |
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Office hours: Fri 10am – 2pm, building 49 room 207 by appointment |
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Contact: chamamoto@snu.ac.kr |
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At the turn of the century Computation became a much discussed component of Visual Design. With the movement of "Creative Coding", a discourse around the role of code in design took hold, with countless discussions of whether or not "designers should code?" ensuing. And while visual design practice fundamentally changed including how we think about logo design, form-making, information visualization, font design, and more, these discussion often lose sight of both the long history of computers in design and the role of computational thinking in Graphic Design practice. |
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While access to tools and the development of software such as Processing had a huge impact on Visual Design, computational ideas are core to modern design, and were discussed long before the PC. Furthermore, art-making practices such as Conceptual Art – also influenced by the development of computers - set a foundation for computational thinking in visual works. |
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In this course we will consider the use of computation in visual design and we will review and test generative design tools, programming languages, and AI software to create Graphic Designs. However, the courses' main focus is to leverage computational methods, regardless of the computer, for creative outcomes. Simply put, we'll learn some programming, but this courses emphasis will be conceptual and theoretical. |